Star Trek: Waypoint
#1
“Puzzles”
Written by Donny Cates
Art by Mack Chater
Colors by Jason Lewis and Dee Cunniffe
“Daylily”
Writing and Art by Sandra Lanz
Lettering by Andworld Designs
Captain
Geordi LaForge and the starship Enterprise, now run by a crew of holographic
Datas (you read that right), are tasked by the Federation to investigate a
gigantic cubed vessel out in space. It has over two hundred crew members on
board and will not release them, repeating a heavily encrypted message over and
over. Meanwhile, on another planet in the distant past, Lieutenant Uhura is
stranded when a transporter accident splits her away team. She then becomes the
interest and inadvertent host of a strange plant-like creature.
Star
Trek: Waypoint is a new anthology series celebrating the fiftieth anniversary
of the beloved franchise. According to editor Sarah Gaydos, the book offers a
“stopping point” to “reflect on what’s come before.” It’s a nice sentiment
which is on full display here featuring short stories with well-known favorites
of Star Trek; Geordi and Data from Next Generation and Uhura from Star Trek:
The Original Series. And while it may seem a good idea to have short little
tales of going where no one has gone before, I come out of reading this issue
feeling something lacking.
A good anthology series contains
stories that can be both consumable and satisfying, without leaving the reader
wanting more. Though, as with anything, there are strong installments as well
as a few clunkers or outright stinkers. Despite not having watched EVERY
episode, I’m sure the Twilight Zone, gold standard of anthologies, has had its
fair share of disappointing or head-scratching stories. However, what one
shouldn’t feel after reading a short story is a sense of incompletion. Sadly,
these stories in this inaugural issue feel very light and one in particular
plays out almost like a deleted sequence from an episode than an actual full-on
story.
The first story, titled “Puzzles,”
featured Geordi and the Enterprise ship with the bridge crew of holographic
Datas. They establish there are more crewmembers in other parts of the ship,
but Data’s positronic brain is uploaded into the Enterprise computer, hence the
hologram bridge crew. Personally, I think a compelling story would focus on
Geordi’s seeming inability to form meaningful relationships with any sentient
organic lifeform. I can’t imagine what kind of existential hell that would play
on a person’s psyche to realize that not only are you the only “real” person on
board; but all of the other inhabitants share the face of a friend who had
been, for all intents and purposes, killed years ago.
The story we get here centers
around Geordi and Data finding a time-displaced cube that appears to be a
Federation ship holding its crew hostage. The main problem I have with this
story is that the conflict is interesting enough to provide multiple issues and
could serve as the beginning of a long-running arc. What was the cube doing
there, why is it time-displaced? Why hold the crew? There’s tons of unanswered
questions that could’ve used several issues to flesh out. I can’t help find the
story lacking, especially when it falls back on an old cliché’ to resolve a
conflict that had no real way to satisfying conclude in the short amount of
time it had.
The second story, titled, “Daylily”
featured Lieutenant Uhura meeting a strange lifeform that begins to exhibit
humanoid form and speech the longer it’s in contact with her. It’s a nice,
sweet little tale and doesn’t quite have the same problem as “Puzzles” did.
However, the story’s brevity and conclusion make for what amounts to a deleted
scene in a DVD collection of classic episodes. Not necessarily bad, (especially
since its title is thematically fitting given the actual behavior of daylilies)
but disappointing and not just in the way the ending was intended.
The artwork put forth in “Puzzles”
by Marc Chater is solidly done. He captures the visages of both Levar Burton’s
Geordi LaForge and Brent Spiner’s Data nicely. I’m not quite sure I’m
completely on board with giving Geordi glowing blue headlights for eyes. It
makes him seem less human. I get it might be one of those things where they’ve
enhanced his sight beyond the visor, but I remember in Nemesis, they all but
made Geordi’s eyes look completely normal. Also, the ship at the center of the
conflict, the U.S.S. Sakurazaka, looks like a Borg ship if it decided to go for
a minimalist motif. The use of blues, whites and even golds tend to give off a somewhat
cold, distant feel for the story, making it tough to fully engage in the
urgency of the situation.
By contrast, “Daylily”, written and
drawn by Sandra Lanz, recreates the feeling of the original Trek series by its
look and tone. The bright, expressive colors make the scenery more vibrant. The
line work gives it a little more of a campy feel but not so much that it can’t
be taken seriously. It helped add warmth and charm to the overall story as well
as make a creature one may find off-putting at first seem friendly and
hospitable. It’s something of a microcosm of what Star Trek is about, seeking
out new life, boldly going, exploring and meeting new species. It makes the
ending all the more disappointing alongside the briefness of pages it had to work
with.
Despite the artwork being
exceptional, I can’t really recommend making a stop at Star Trek: Waypoint #1.
I hope it lives long and prospers with more satisfying, better written stories
from this point going forward.
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